by Raquel Quevedo
Solo Show By Raquel Quevedo
August 31 – October 6
"Perfect and polished objects are hidden under the word "lifestyle". It's time for a change! Serialisation no longer informs the way I create; I can make objects "now", in the present tense. They are no longer slaved by the memory of taste. I don't want objects that work as serial products in our memories! I want them to express themselves! I want them to say something! Now is the time of the no-time; where design objects camouflage themselves underneath artistic sculptures looking for their place to live in, their space to conquer; where I make physical objects that switch their shape and re-exist in other digital hyper-realities. It's now time to treat Mickey for drinks!"
“My aim when I started this project was to recycle the left-out materials that kept on piling up in my studio. I wanted to turn trash into something aesthetically pleasing and visually powerful. At the very beginning, I wanted to use those materials to create sculptures that were going to have the shape of various typefaces. After, I told myself the shape should be created freely. Experimenting with photography and sculpture, I decided I would create a piece without thinking what the final result would be. “
“I follow two processes to create the pieces:
Firstly, I create sculptures through the accumulation of different layers. I start with a white base to which I add layers of texture and colour. I combine rough and crude materials that come from construction sites with graphic elements: fabric, plastic, resin, latex, glue, rocks, different inks, plasticine, putty, foams, polyurethane foam, photographs and prints. I document the whole process through photography, creating a rotatory 360 degrees set. This allows me to both preserve and have a graphical memory of a specific colour or texture. Sometimes, the ephemeral character of the materials I use allows the piece to last just one moment. My idea is to create the piece in front of the camera and I make changes depending on what I see in each photograph. The transformation process on the piece finishes when I decide I got a picture that represents it.“
“Secondly, I digitally create the pieces in order to sculpture it physically afterwards. I finish, when I photograph the piece and I bring it back to the digital world where it originally came from.”
“With this project, I am interested in generating a similar system of creation and diffusion of images to the one we use when we use our computer or cell-phone; whatever isn't photographed, it doesn't exist. Through this project I contrast the created pieces (physical, real) with their "alter egos" or "parallel lives" (digital photographs, fiction). What is the real piece, the physical or the digital one? I am interested in generating a feedback between the physical sculptures and the "analogue" ones through the digital multiplicity of the piece itself. I am interested in exploring the tensions between what is real and what is fiction at the same time that I explore the parallel life for the trash itself” says Raquel Quevedo, artist and designer based in Barcelona.
She has a degree in Advertising and Public Relations from the UAB (2003-1999), as well as Art and Design at Escola Massana (2007-2003) and an M.A. in Typography (Master, Escolar Eina, 2010). Her work reflects this ambiguous background between art and design, through an experimental work mixing design, photography, sculpture and painting. She has made several exhibitions of her work, both in the field of graphic design and her most experimental work.